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JakesFadingGenerator.hpp

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00027 
00028 #ifndef JAKES_FADING_GENERATOR
00029 #define JAKES_FADING_GENERATOR
00030 
00031 #include <WNS/PowerRatio.hpp>
00032 
00033 #include <vector>
00034 #include <complex>
00035 
00036 
00037 namespace rise { namespace scenario { namespace ftfading {
00038 
00039     class JakesFadingGenerator
00040     {
00041     public:
00042         // empty constructor needed for std::vector<JakesFadingGenerator>
00043         JakesFadingGenerator();
00044         ~JakesFadingGenerator();
00045 
00051         void initJakes(const double _maximumDopplerFrequency, const double _samplingTime, const unsigned int _numberOfWaves);
00052 
00053         std::complex<double>     getNextComplexFadingValue();
00054         wns::Ratio               getNextFadingRatio();
00055         double                   getNextFadingValue();
00056 
00057     private:
00059         unsigned int        currentSampleIndex;
00061         //double              maximumDopplerFrequency;      // maximum Doppler shift
00063         double              samplingTime;
00065         //double              samplingFrequency_;      // sampling frequency
00067         //unsigned int        numberOfWaves;
00069         unsigned int        numberOfWavesQuarter; // No_ in formulas
00070 
00071         //double              scaleFactor; // std::sqrt(2.0/(static_cast<double>(numberOfWavesQuarter)))
00072         //UniDis randomAngle; // between 0..2pi
00073 
00075         std::vector< std::complex<double> > complexTurningFactorVector;
00077         std::vector<double>                omega;
00079         //std::vector<double>                theta;
00081         double              thetaInitial;
00082     };
00083 
00084 }}}
00085 
00086 #endif

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