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Job.hpp

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00027 
00028 //begin example "wns.queuingsystem.Job.hpp.example"
00029 #ifndef WNS_QUEUINGSYSTEM_JOB_HPP
00030 #define WNS_QUEUINGSYSTEM_JOB_HPP
00031 
00032 #include <WNS/simulator/Time.hpp>
00033 #include <WNS/osi/PDU.hpp>
00034 #include <WNS/osi/PCI.hpp>
00035 #include <WNS/SmartPtr.hpp>
00036 
00037 namespace wns { namespace queuingsystem {
00038 
00039     // Jobs are the tasks that a queuingsystem has to process. In this model a
00040     // job can belong to two different job classes, jobs with low or high
00041     // priority. A job knows its priority and the moment of its birth.
00042     class Job :
00043         public wns::osi::PDU
00044     {
00045     public:
00046 
00047         // Each Job can have a low or high priority.
00048         enum Priority {
00049             lowPriority = 0,
00050             highPriority
00051         };
00052 
00053         // By default jobs are created with a low priority
00054         Job(Priority priority = Job::lowPriority);
00055 
00056         wns::simulator::Time
00057         getCreationTime() const;
00058 
00059         Job::Priority
00060         getPriority() const;
00061 
00062     private:
00063 
00064         // Whenever a job is created it remembers its moment of birth
00065         wns::simulator::Time timeCreated_;
00066 
00067         // The assigned priority of the job
00068         Priority priority_;
00069     };
00070     typedef wns::SmartPtr<Job> JobPtr;
00071 } // queuingsystem
00072 } // wns
00073 
00074 #endif // WNS_QUEUINGSYSTEM_JOB_HPP
00075 // end example

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