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User Manual, Developers Guide and API Documentation |
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00001 /******************************************************************************* 00002 * This file is part of openWNS (open Wireless Network Simulator) 00003 * _____________________________________________________________________________ 00004 * 00005 * Copyright (C) 2004-2007 00006 * Chair of Communication Networks (ComNets) 00007 * Kopernikusstr. 5, D-52074 Aachen, Germany 00008 * phone: ++49-241-80-27910, 00009 * fax: ++49-241-80-22242 00010 * email: info@openwns.org 00011 * www: http://www.openwns.org 00012 * _____________________________________________________________________________ 00013 * 00014 * openWNS is free software; you can redistribute it and/or modify it under the 00015 * terms of the GNU Lesser General Public License version 2 as published by the 00016 * Free Software Foundation; 00017 * 00018 * openWNS is distributed in the hope that it will be useful, but WITHOUT ANY 00019 * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR 00020 * A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more 00021 * details. 00022 * 00023 * You should have received a copy of the GNU Lesser General Public License 00024 * along with this program. If not, see <http://www.gnu.org/licenses/>. 00025 * 00026 ******************************************************************************/ 00027 00028 #include <RISE/scenario/Scenario.hpp> 00029 #include <RISE/scenario/pathloss/Pathloss.hpp> 00030 #include <RISE/scenario/shadowing/Shadowing.hpp> 00031 #include <RISE/scenario/fastfading/FastFading.hpp> 00032 #include <RISE/scenario/sceneryfile/SceneryFile.hpp> 00033 #include <RISE/scenario/sceneryfile/SC.hpp> 00034 00035 #include <WNS/pyconfig/View.hpp> 00036 #include <WNS/Exception.hpp> 00037 00038 #include <string> 00039 #include <map> 00040 00041 using namespace rise::scenario; 00042 00043 Scenario::Scenario(const wns::pyconfig::View& config) : 00044 sceneryFiles() 00045 {} 00046 00047 Scenario::~Scenario() 00048 { 00049 for (SceneryFilesMap::iterator sfIter = sceneryFiles.begin(); 00050 sfIter != sceneryFiles.end(); 00051 ++sfIter) 00052 { 00053 delete (*sfIter).second; 00054 } 00055 } 00056 00057 void 00058 Scenario::openSceneryFile(const std::string& filename, const std::string& filetype) 00059 { 00060 if (sceneryFiles.count(filename) == 0) 00061 { 00062 if (filetype == "ScenMapSC") 00063 { 00064 sceneryFiles[filename] = new sceneryfile::SC(filename, *this); 00065 } 00066 else 00067 { 00068 throw wns::Exception("scenery file type " + filetype + " is not supported!"); 00069 } 00070 } 00071 } 00072 00073 const sceneryfile::SceneryFile& 00074 Scenario::getSceneryFile(const std::string& filename) const 00075 { 00076 SceneryFilesMap::const_iterator entryIter = sceneryFiles.find(filename); 00077 assure(entryIter != sceneryFiles.end(), "File " + filename + " not open!"); 00078 return *(entryIter->second); 00079 } 00080
1.5.5