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The Simulation Platform
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The Event Scheduler
Scheduling free functions
Scheduling Member Functions
Scheduling Member Functions by Pointer
Scheduling Member Functions by Value
Scheduling functions that take arguments
Cancelling Events
Random Number Distributions
Constructing Random Number Distributions
Drawing Random Numbers
Creating Distributions from the Static Factory
Random Number Distribution Base Classes
Concatenation and Truncation of Random Number Distributions
Simulation Time Dependent Random Number Distributions
Distributions Cheat Sheet
Measurement Sources
Introduction
Concept
Realization
Implementing a Measurement Source
Context Collector
Concepts
Simple use of the Context Collector
Using and Implementing Context Providers
Evaluation Framework
Introduction
Quickstart
HowTos
Writing your own Generators
Smart Pointers
Motivation
Usage Example
Accessing Smart Pointers
Creating Own Smart Pointers
Notes on Smart Pointers
Debugging Smart Pointers
How to write a Finite State Machine
Modelling the FSM Light Control
An interface (abstract class) to define the signals
States share Variables
An interface for the FSM “Light Control”
Implementation of the finite state machine
Implementing the behaviour in the different states
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